Paper Mario: Because Square was too busy making Final Fantasy 7.
I missed out on a lot of cool videogames and I’m going to blog a series where I go ahead and play them. This isn’t going to be a trip report.
The kickstarter might be over, but production on the 80s-movie-themed interactive fiction game continues anew!
A week ago I launched the kickstarter for Zeitgeist 1980, an interactive fiction game inspired by 80s movies and television.
The best laid plans for 2021 in a world where each year will be worse than the last.
Here’s where I design the user interface for the upcoming release of Zeitgeist 1980.
About a month ago I started work on a simple game project with indie dev Joseph Hocking. It’s my first collaborative game of any scope, and I’m handling content creation and narrative design while Joseph handles the programming and system development. We started out with very little other than a vague idea that it would…
What’s next in my godot learning journey? A 2d top-down shooter, that’s what’s next.
I’ve been working up small-scope quickly developed games to teach myself godot. Here are the first two.
Just when our protagonists start to get a handle on things, everything changes again.