The Twine interactive fiction game Zeitgeist 1980 is now in open beta, and I could use your help.
Author: Michael Coorlim
Survival Mode: Flight into Terror 2.11
This seems like a good spot to stop, award some character points, and improve our characters. Since episode 2.6, everyone has made Scrounging rolls. Nick rolled Diplomacy and Knife, Vera rolled Driving, Fast Talk, and Mechanic (Automobile), Marco rolled Knife, Ashly rolled First-Aid. We give out 5 CP. I’m worried I might have missed some…
Survival Mode: Flight into Terror 2.10
“Bob and Eddie from Everest. Lawrence and Dina from Alpha Team.” Jim listed the fallen, gravity increasing with every name. “Oscar,” Nick said. “And Oscar.” Jim was addressing a council made up of representatives from each of his teams, along with Vera and her friends, seated around a conference table in the law office of…
Survival Mode: Flight into Terror 2.9
The group returned to the theater with disinfectants for Doctor Warren, who’d been hard to work on Amanda, seeing to the scrapes and contusions the wheelchair-bound woman had suffered in the car crash. GURPS: Doctor Warren made his First Aid roll to treat Amanda, aided by Ashly. Amanda heals 2hp, and is up to 3/10……
Survival Mode: Flight into Terror 2.8
The Arcadia Mall was old, even by 1990s standards, largely unadorned, its parking lot dotted with a few cars but otherwise dark with no lights from the structure or the light-posts. “There’s a Sears,” Josh said, pointing at the sign on one of the mall’s anchor stores. “Do they sell guns?” “This is Texas,” Vera…
Survival Mode: Flight into Terror 2.7
Vera drove down the residential streets surrounding the airport, past single-family homes, small parks and baseball fields, and what might have been an elementary school. To be truthful it wasn’t so different from her family’s neighborhood in Belgrade, despite the difference in architectural styles. For Austin, this was probably an older part of the city;…
Survival Mode: Flight into Terror 2.6
Since this is a long scenario we’ll take a break now to give our characters some Character Points, assuming they have some time to stop and reflect. Everybody gets 5 cp. So what options do we have for character advancement? Remember, we can only improve skills that our character used during the scenario so far….
Survival Mode: Flight into Terror 2.5
“I go visit my sister on my breaks sometimes – the state hospital isn’t far, and we have lunch in the quad. It’s… it was nice.” Toni had calmed down, putting her bat aside, sitting holding the cup of shitty airport vending machine coffee that Vera had grabbed for her. Every so often she’d shoot…
Survival Mode: Flight into Terror 2.4
Vera took the lead, through the security doors into the control tower’s base. GURPS: There’s an encounter hook to be heard, here, so everybody gets a Perception check. Vera, Ashly, and Marco succeed, Marco critically. I won’t bother rolling for the NPCs in this instance, but the PCs who hear it have to make –…
Survival Mode: Flight into Terror 2.3
After Nick pointed it out, after they’d stopped and their footsteps were silent, the sound of weeping was impossible to miss in the empty terminal. It seemed to be coming not from the gate that Flight 13 was parked in front of, but the one next to it, Gate F. Does the party investigate?5: Yes,…