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Author: Michael Coorlim

Michael Coorlim is a teller of strange stories for stranger people. He collects them, the oddballs. The mystics and fire-spinners, the sages and tricksters. He curates their tales, combines their elements and lets them rattle around inside his rock-tumbler skull until they gleam, then spills them loose onto the page for like-minded readers to enjoy.

Hero Historia: Jericho Rising 9

Posted on February 2, 2020February 2, 2020 by Michael Coorlim

Episode 1 Episode 2 Episode 3 Episode 4 Episode 5 Episode 6 For the first time in months, Trip was smiling while plowing the soil outside the south gate. It did not go unnoticed. “You are in fine spirits,” Bignose said, stopping to watch his fellow farmer work. “The sun shines bright on my back,”…

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Zeitgeist 1980 Public Release 1.0

Posted on January 27, 2020January 27, 2020 by Michael Coorlim

Today marks the public release of Zeitgeist 1980’s version 1.0. This marks the end of development, aside from any bugs discovered after the fact – hopefully after weeks of beta-testing we’ve caught them all, but you never know. Postmortem The biggest lesson this project taught me was about scope creep.  I had initially planned the…

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Zeitgeist 1980 Patreon Release

Posted on January 14, 2020January 14, 2020 by Michael Coorlim

Following up on the feedback I’ve gotten from the beta test, I’ve released Zeitgeist 1980 v 1.0 to my supporters on Patreon. I’ll update the publicly available version to 1.0 in February. What’s left to be done? Honestly, it depends on response. The core of the game is complete, but there’s always room for more…

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Hero Historia: Jericho Rising 8

Posted on January 14, 2020January 14, 2020 by Michael Coorlim

Episode 1 Episode 2 Episode 3 Episode 4 Episode 5 Episode 6 As Clay and Mad Words neared Jericho’s East gate, they saw a figure waiting for them, standing among a flock of sheep. Dawn Spring. She was standing. Watching. Waiting between them and the city, only a few hundred yards from the walls. Clay’s…

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Zeitgeist 1980 Beta

Posted on January 3, 2020January 3, 2020 by Michael Coorlim

The Twine interactive fiction game Zeitgeist 1980 is now in open beta, and I could use your help.

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Survival Mode: Flight into Terror 2.11

Posted on December 28, 2019December 28, 2019 by Michael Coorlim

This seems like a good spot to stop, award some character points, and improve our characters. Since episode 2.6, everyone has made Scrounging rolls. Nick rolled Diplomacy and Knife, Vera rolled Driving, Fast Talk, and Mechanic (Automobile), Marco rolled Knife, Ashly rolled First-Aid. We give out 5 CP. I’m worried I might have missed some…

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Survival Mode: Flight into Terror 2.10

Posted on December 28, 2019December 28, 2019 by Michael Coorlim

“Bob and Eddie from Everest. Lawrence and Dina from Alpha Team.” Jim listed the fallen, gravity increasing with every name. “Oscar,” Nick said. “And Oscar.” Jim was addressing a council made up of representatives from each of his teams, along with Vera and her friends, seated around a conference table in the law office of…

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Survival Mode: Flight into Terror 2.9

Posted on December 28, 2019December 28, 2019 by Michael Coorlim

The group returned to the theater with disinfectants for Doctor Warren, who’d been hard to work on Amanda, seeing to the scrapes and contusions the wheelchair-bound woman had suffered in the car crash. GURPS: Doctor Warren made his First Aid roll to treat Amanda, aided by Ashly. Amanda heals 2hp, and is up to 3/10……

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Survival Mode: Flight into Terror 2.8

Posted on December 28, 2019December 28, 2019 by Michael Coorlim

The Arcadia Mall was old, even by 1990s standards, largely unadorned, its parking lot dotted with a few cars but otherwise dark with no lights from the structure or the light-posts. “There’s a Sears,” Josh said, pointing at the sign on one of the mall’s anchor stores. “Do they sell guns?” “This is Texas,” Vera…

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Survival Mode: Flight into Terror 2.7

Posted on December 28, 2019December 28, 2019 by Michael Coorlim

Vera drove down the residential streets surrounding the airport, past single-family homes, small parks and baseball fields, and what might have been an elementary school. To be truthful it wasn’t so different from her family’s neighborhood in Belgrade, despite the difference in architectural styles. For Austin, this was probably an older part of the city;…

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