Now, let me preface this with the notion that any system can work with any game. As long as it is possible to adjudicate and answer “what happens next” a system is viable. However, not all systems suit all games equally. A good GM will use the system that best suits the game he’s interested…
Category: Roleplaying Games
Introduction to Play by Post Gaming
It’s tough being a grown-up. You have to have a job, you have to pay bills, your body is falling apart, and sometimes you have a kid or three to take care of. All of these obligations can make any leisure-time scarce, and trying to plan regular activities with other adults with their own responsibilities…
Reflections on Unknown Armies
Unknown Armies was my 90s go-to for everything that I wasn’t running in Feng Shui.
Get Lost in the Hexbox
Taoscordian Games is pleased to release the Hexbox, a systemic approach to sandbox hexcrawling campaigns compatible with 5th Edition Dungeons and Dragons. This free 60 page document contains all the rules GMs need to run wilderness campaigns in which the players are free to explore and create their own stories as they play. Hexbox is…
Reflections on Feng Shui
Daedalus released Feng Shui the year I finished High School. Coincidence?
Reflections on GURPS
The first GURPS book I bought was GURPS Space. It was the only the bookstore had in stock, and for some reason I thought it might be a complete and standalone game. I’d never heard of the system before, and had no idea what I was getting myself into.