Portfolio

Zeitgeist 1980 | Narrative Designer | 2020 | Team of 3 | Godot

Zeitgeist 1980 is an 80s-movie themed choice-based interactive fiction game with pixel art visuals drawing inspiration from the action comedies Smokey and the Bandit II, Dukes of Hazzard, and Every Which Way You Can. It distills the spirit of the era into a coming of age adventure road trip with a mysterious cargo and your unscrupulous uncle. Developed in Godot using an Ink integration. You can download the game free here.

  • Wrote and programmed the game, designed layout and narrative systems
  • Created 30% of the pixel art

Airtight | Narrative Design | 2022 | Team of 15

Submission to Godot Wild Jam 43, Airtight is a science fiction detective mystery in which the player must collect and combine clues in order to form alternative theories that will confound the police.

  • Designing characters, plot timetables, puzzle components
  • Writing dialog and item descriptions

Repeat : Return : Reprise | Developer | 2023 | Solo Project | Ink

Choice-based interactive fiction game about time loops, otherworldly horror, and good enough being good enough. Developed in Godot using an Ink integration. You can download the game free here.

  • Wrote and programmed the game, designed layout and narrative systems

Unreleased Site | Writer | 2021-2022 | Team of 5

Site intended to provide hosting for community-based interactive fiction serials. Writers could publish choice-based fiction that readers could vote to determine the direction the story took.

  • Developing a dozen introductory scenarios and their initial branching
  • Collecting feedback from beta-testers