Vera tried in vain to stop, only for the truck to slam into the mattresses at speed, holding her in place while the passengers in back were thrown around. Through the cracked windshield she could see a half-dozen of the small child-creatures dragging the barrier in place, dropping it to regard her truck.
Ashly fumbled for the radio, picking it up from the truck’s floorboards. “They’re all around us!”
“We see ’em!” Marco’s voice came through. “At least a dozen!”
Vera grabbed the radio from Ashly. “Hold on tight.” She threw the truck into reverse to give the men in the back some space. The things that looked like children had wicked long fangs, but it didn’t look like they had weapons – range would give them the only advantage they had.
She pulled back almost all the way back to the intersection, the single working headlight of her truck illuminating the creatures laughing and skipping gleefully towards them, looking so much like children if it wasn’t for their inhuman speed and mobility.
There was a sudden thumping from the back of the truck, and she felt the chassis shift on its shocks.
Ashly looked from the window with fear in her eyes, her Colt .45 in hand. “They’re dropping from the roof down into the truck bed!”
Vera spared a moment to glance in the rear-view mirror, but couldn’t see what was happening through the bodies of her friends in back. Instead, she gritted her teeth and tightened her hands on the wheel before gunning it towards the group of small creatures in front of them.
A few managed to dive out of the way, but she hit the bulk head-on, sending their small bodies spinning out of the way, or down under the wheel.
Ashly had the window down, now, and was firing back behind them. “There’s a whole swarm of them coming!”
“Hold on!” Vera threw the truck back into reverse, slamming backwards to the intersection again, slamming through a larger group of the beasts. She could still hear more moving around in the back of the truck, but knew there was little she could do to help, other than hope that the lighter bodies were more apt to falling out due to her sudden changes in velocity.
Panic continued to rise in Vera’s mind, replacing rational thought. All around her she could see the little savage creatures, swarming out of the sewers, dropping from the rooftops, squeezing out from between wrecked cars. There were dozens and dozens, more than seemed possible, more than made sense.
She felt distant again, so great was her fear, and she turned back down the only way she could think of to escape, the flaming ditch – if she hit it at speed, if she hit it just right, maybe, maybe she could… maybe they’d…
They did not. The world whited out as Vera hit the ditch at almost sixty miles an hour, as she felt the axle snap, as the truck rolled over into the flaming pit – and then there was nothing but heat and pain.
Feral Children 1 and 2 are down near the fallen light poles, 40 yards away on the opposite side of the street.
3 and 4 are down by the burning ditch, 50 yards away and around the corner. 5, 6, 7, 8, 9, 10, and 11 were hiding within the wrecked cars, 50 yards away. 12, 13, 14, 15, 16, 17, 18, and 19 were pulling the mattresses. 20, 21, 22, 23, 24, 25, 26, and 27 are hiding in the sewer in the middle of the intersection. 38-58 are hiding on the roofs.
Vera throws the car into reverse, backing away from the mattresses, increasing distance to kids 12-19 by 10 yards.
Marco braces his rifle on top of the truck’s cab.
Nick does the same.
Toni, in the middle seat, can’t do much.
Ashly readies her pistol.
The Professor braces his rifle on the back of the truck’s gate.
FC 1 and 2 advance so that they’re 22 yards away.
FC 3 and 4 advance so that they’re 32 yards away.
FC 5-11 advance so they’re 32 yards away.
FC 12-19 advance so that they’re 2 yards in front of the truck.
FC 20-27 start emerging from the sewer.
FC 38-48 swing down from the rooftops, aiming to land in the truck bed. 38-46 succeed, 47-48 land in the street.
FC 49-58 swing down else where on the street, 32 yards away.
Vera guns it to try and ram the kids in front of her. 12-17 are hit, 18 and 19 dodge out of the way.
Marco goes all out defensive and tried to get out of the truck’s cab. He fails his Dexterity role and ends up prone in the street.
Nick does the same but passes his roll, ends up standing next to the truck.
Toni shoots at kid 18, missing.
The Professor tries to hit kid 38 with his rifle, but misses.
FC 1-11 advance, becoming one group 22 yards from the truck.
FC 18 and 19 run after Marco. He manages to roll away under the truck.
FC 20-27 run up to join 1-11.
FC 38-40 attack Howie.
FC 41-43 attack Josh.
FC 44-46 attack the Professor. He manages to evade their attacks.
FC 47 and 48 run after Nick. He dodges one attack, evades the other.
FC 49-58 run to join 1-11 and 20-27.
Does Vera realize Marco and Nick are out of the truck?
1: No, and neither does Ashly.
Vera throws it in reverse to try and hit the kids behind her – the huge group of 1-11, 20-27, and 49-58. She passes her driving roll well enough to keep control of the car even after basically creaming half of them, but doesn’t realize she’s left Nick and Marco behind. This puts them 12 yards away from 18-19, 47 and 48, and 4 yards behind the surviving group of 1-5 and 49-58. 38-46 are still in the truck’s back.
Toni shoots at FC 1, missing.
The Professor is all out defensive.
Nick tries to help Marco up.
Marco gets up.
18 and 19 attack Marco. He fails his dodge, taking 3 damage to the leg. (2/10 remain)
1-5 and 49-58 move to surround the truck.
38-46 attack the professor. He is basically ripped to shreds.
47-48 attack Nick. 47 hits him for 1 damage. (2.10 remain)
Round 4: Vera guns it to try and jump the burning ditch. She fails, flipping the truck. This basically kills her, Ashly, and Toni, along with the kids in the back of the truck.
Nick attacks 47, missing.
Marco shoots 18 with his rifle, killing him.
Most of the surviving kids go to see what’s up with the truck.
19 attacks Marco but misses.
47 and 47 attack Nick; Nick manages to dodge.
Marco misses 19, reroll with Luck: Hit.
Nick shoots 47.
48 attacks Nick, but misses.
Marco shoots 48. The boys flee.
This was very unfortunate – Vera had several chances to escape the feral children’s traps, but blew her driving rolls each time. With 60 foes, once the trap had closed, there was relatively little chance for survival. Marco and Nick did manage to get away, but both are so injured that what they’re unable to reasonably continue with the scenario.
From the Journal of Nick Perkins:
It’s been two weeks since the feral children killed our friends, two weeks since Marco and I limped away while they feasted on the flesh of our dead companions, two weeks since my only remaining companion spoke. He blames himself, of course, like he did with the zombies, though what jump of logic he’s using to justify it I’m not sure. Vera was driving… in fact, if he hadn’t jumped out of the truck I wouldn’t have followed, and then we’d be just as dead as anyone else.
I’ve done what I can, sneaking out to find food, trying to find antibiotics. Anything I can to keep us going. We’re lucky enough to have found a quieter part of the city, without those monster kids, without the Flying Fucks. The salvage is plentiful, but that doesn’t really matter if Marco refuses to eat.
I keep telling him that they’ll still be alive, like Vera was, that we just have to wait, that we’ll all just be together again… he says I don’t know that. That I can’t know that. And he’s right. It’s wrong to assume any consistency in the middle of this madness.
But I hope it anyway.
This brings Flight 13 to an ignoble (but not unexpected) failure on the part of our PCs. Essentially a TPK, though Marco and Nick survived. Technically they *could* have attempted to finish the scenario themselves, and we’d continue, but neither is in the mood to do more than hunker down. Marco’s Guilt Complex renders him relatively useless, and Nick is determined to take care of his friend. After those two weeks they jump again.
This actually ties into the story’s metaplot, but more than that I won’t say. Feel free to speculate, or to wait for the players to figure it out.
But first, bookkeeping. Everybody gets 1 Character Point.
- Josh spent the whole session unconscious. So he’s just going to sit on his 3 CP for now.
- Vera hits 5 CP, which she’s going to spend buying off Reluctant Killer.
- Nick spends one of his on Guns (Rifle).
- Ashly increases Guns (Pistol)
- Marco fails his IQ roll and thus does not pick up guns. Really getting tired of that, Marco.
Nick and Marco get to spend time healing; Marco 14 days due to his moping, Nick half that as he spends time taking care of Marco and getting out scrounging. Marco heals 9 hp and is 10/10. Nick heals 5hp and is at 8/10. Nick also gets 15 hours towards the Urban Survival and Scrounging skills.
Next Time: A new and terrible adventure… but also, some answers.