Minigame Marathon is a game development project in which I rapidly prototype a series of small-scope simple games, both to sharpen my skills and to get a lot of little games out there in the wild quickly. If any seem particularly popular I’ll polish them up and develop them further.

Airship Assault screenshotFixed-screen shooter with a slow deliberate pace inspired by late 70s arcade classics Depthcharge and Destroyer.

Interactive Fiction adventure styled after gamebooks, developed to integrate Ink story files with a Unity wrapper.

Simple one-button arcade game inspired by Atari’s 1973 Arcade game Space Race, a first foray into Godot. Avoid the debris to earn points.

I may release these games as some sort of collection when they’re complete. In the meantime, if you’d like to play them just sign up for the mailing list or support me on Patreon – you’ll be sent download links as they become available.